﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace org.xisoft.game.utils.game.algorithms
{
    abstract class AsyncAiAlgorithm<Broad> : AiAlgorithm<Broad>
                 where Broad : ChessBoardBase
    {
        public override MoveAction DoNextMove(Broad broad, int depth)
        {
            throw new NotImplementedException();
        }


    }
}
